Research involves human perceptual responses in virtual environments and basic study of stereoscopic vision.
Movements and the applications of this technology are also investigated.
Member of the York Centre for Vision Research, the CRESTech Human Performance Lab, department of Computer Science and Engineering and the VGR Lab.
Involved in the department's undergraduate programs in Computer Science and Computer Engineering, as well as in the CS grad program and in the graduate program in Psychology.
Research concentrates in the area of digital media: interaction and experience design (human-computer; human-human mediated by computer) and critical technical practice, with an emphasis on the domains of assistive and rehabilitation technologies.
Department of Electrical Engineering & Computer Science, Lassonde School of Engineering.
Full Member of the Graduate Program in Computer Science and in Science & Technology.
Affiliate Scientist at University Health Network, Toronto Rehabilitation Institute, Communication Team.
Member at the Institute for Research on Learning Technologies, York University.
Research interests are in the area of computer vision, image processing, and computer graphics with an emphasis on physics-based models for image enhancement and restoration.
Department of Electrical Engineering and Computer Science, Lassonde School of Engineering.
Associate editor for the IEEE Transactions on Pattern Analysis and Machine Intelligence (TPAMI) and the International Journal on Computer Vision (IJCV).
Research in human and computer vision is conducted. It involves psychophysical experiments on human subjects, mathematical and computational modelling, and development of computer vision algorithms.
Director at the NSERC CREATE Training Program in Data Analytics & Visualization.
Core Member of the Vision: Science to Applications (VISTA).
Faculty Member in the Graduate Program in Electrical Engineering, Computer Science, Lassonde School of Engineering.
Faculty Member in the Graduate Program in Psychology at York University.
Associate Member in the Graduate Program in Mathematics & Statistics.
Research interest include computer graphics, autonomous agents for computer games and virtual world applications ,motion control, facial animation, interactive graphics and games on mobile devices, micro-processor architectures for accelerating virtual world applications, real-time photorealistic rendering and medical robotics and visualization.
Faculty member in the Dept. of Electrical Engineering and Computer Science.
Associate Editor at The Visual Computer, member of the Editorial Board of the Journal of Computer Animation and Virtual Worlds.
Recipient of a 2010 Test of Time Award from SIGCOMM.
Research is focused on both design and education. Pedagogic work engages the way that social technologies augment design learning with particular emphasis on artefact collaboration and building design knowledge.
Practice includes interactive design, user-centered research methods and mobile interface design.
Director of the Graduate Program in Design (MDes),Department of Design,
School of the Arts, Media, Performance & Design (AMPD).
Co-leader of Interactive Art + Design Learning Modules.
eLearning leader for AMPD.
Research explores the boundaries between the virtual and the physical world. It is concerned with the development of custom solutions (electronics hardware and software), primarily for the development of technology-based interactive art works, using open source and open platform resources in their development.
Hosale is also invested in a parallel theoretical practice that has been focused on world making, a concept attempting to construct immersive realties that express an essence of experience that reveal the ontology of philosophical propositions.
Department of Computational Arts, AMPD
Research interests are within the fields of visually guided autonomous robots and virtual reality; work on sensing strategies for AQUA, the development of tools and techniques to support crime scene investigation; and the understanding of the perception of self-motion and orientation in unusual environments including microgravity.
Professor at Computer Science and Engineering at Lassonde School of Engineering;
Member of the Centre for Vision Research at York University.
Research addresses challenges in the efficient organization, management and analysis of media-rich datasets, while developing more natural and intuitive modes for associated human-computer and computer-mediated interaction. This work finds application in multimedia search and summarization, knowledge-assisted visualization, immersive computing and virtual/mixed realities.
Member of the IEEE Signal Processing (SPS), Computational Intelligence (CIS) and Engineering in Medicine and Biology Societies (EMBS),
Treasurer for IEEE EMBS, Toronto Chapter.
Title: Associate Professor
Office: Goldfarb Centre for Fine Arts, 232 (416) 736-5187
Research activities reside at the intersection of photography, graphic design and digital media.
Department of Computational Arts, AMPD,
Co-principal investigator for the Mobile Digital Commons Network (MDCN),
Founding member of Hexagram: Institute for Research and Creation in Media Arts and Technologies.
Research aims to connect scientific and artistic approaches to the environment with respect to sound and physical space. Projects involving bodies and stethoscopes, nanotechnology, site-specific sound installations, collective (multi-media) improvisations, physical computing, environmental sensing, and data systems have been completed. Most recent research interests include creative use of environmental databases to create aesthetic, mediated, experiences of natural phenomenon, stemming from a long interest in the history and poetics of Aeolian devices.
Department of Computational Arts, AMPD.
Research interests encompass physical computing, wearable computing, interactive sound art, laptop performance, web art, database art, interactive dance, video projection, cycling art, sustainability, green architecture and choral singing.
Department of Computational Arts, AMPD,
Co-coordinator of the Digital Media Program, AMPD,
Member of the future cinema lab and the Sensorium: Centre for Digital Arts & Technology.
Doug Van Nort
Research-creation projects explore sound and movement-centred performances in distributed, technologically-mediated contexts. Drawing on backgrounds in electroacoustic and computer music, performance, Deep Listening, sonic perception, mathematics and media arts, the work integrates improvisation and collective performance with machine agents, interactive systems and experiences of telepresence.
Cross-Appointed between Departments of Computational Arts and Music, AMPD
Full Member of Graduate Program in Theatre & Performance Studies, AMPD
Founding director of the DisPerSion (DIStributed PERformance and Sensorial immersION) Lab
Assistant Editor, Computer Music Journal (MIT Press)
Research-creation is founded upon a trans-disciplinary academic training in interactive art, music, virtual reality, mathematics and philosophy; practice incorporates art production and software engineering for audio-visual, interactive, and immersive mixed reality media.
Member of the York Centre for Vision Research, core member of the VISTA Vision Science to Applications CFREF program, member of the department of Computational Arts, partner in the Living Architecture Systems Group, and founding director of the Alice Lab for Computational Worldmaking.