The Digital Media graduate program benefits from access to a large number of diverse research labs through its faculty members.
Alice Lab for Computational Worldmaking
The Alice lab for Computational Worldmaking develops transferable knowledge and creative coding technology as well as intensifying computationally literate art practice in the construction of responsive artificial worlds experienced through rapidly emerging mixed/hybrid reality technologies including both Virtual Reality (VR) and Augmented Reality (AR). The Alice Lab is part of York University’s The Centre for Vision Research and Vision: Science to Applications (VISTA) Program.
DIStributed PERformance and Sensorial immersION (DisPerSion) Lab
Founded in 2015 by Doug Van Nort, the DisPerSion Lab is dedicated to research-creation projects which examine the intersection of collective improvisation and machine mediation. The lab focuses on distributed creativity through sound/music and movement-based performance practices in contexts such as the physical distribution of performers across internet-based networks, and distribution of creative decisions between human performers and “artificially creative” computational agents.
Our laboratory conducts research in human and computer vision. This research involves psychophysical experiments on human subjects, mathematical and computational modelling, and development of computer vision algorithms. The Elder Laboratory is part of York University’s The Centre for Vision Research and Vision: Science to Applications (VISTA) Program.
Graphics and Media at York (GaMaY lab)
The Graphics and Media at York (GaMaY) Lab, located within the Department of Computer Science and Engineering at York University, is the site of several research projects that concern themes of computer graphics and interactive media.
The n-D::StudioLab is a facility designed for the research and development of transmodal artworks based on a worldmaking agenda. The n-D::StudioLab is an multi-use space for digital fabrication, electronics hardware development, and sound and vision research that supports research-creation activities that integrate theoretical discourse, methodological development, and the production of works.
Practices in Enabling Technologies Lab (PiET)
Explores assistive technology and accessibility of the web and of learning technologies, critical technology design & critical making, interaction and experience design (human-computer interaction; human-human communication mediated by the digital), medical robotics and rehabilitation technology and medical/clinical information visualization, and tangible interfaces.
Virtual Reality and Perception Laboratory
This lab performs basic and applied research on stereoscopic depth perception and virtual reality. We study how the brain, or a machine, can reconstruct a three-dimensional percept of the world around us from the two-dimensional images on the retinas and how we use this information to move about and interact with our environment.
Research Centres and Programs
Center for Vision Research
The Centre for Vision Research (CVR) at York University is an international leader in human and machine vision research. Uniting researchers from psychology, computer science & engineering, biology and kinesiology & health science, work at the centre is highly interdisciplinary and collaborative, rooted in a fundamental research programme that merges techniques in human psychophysics, visual neuroscience and computational theory. Leading-edge facilities include a 3T fMRI scanner, a six-sided immersive virtual reality room, and a wide array of visuo-robotic platforms.
The CVR is home to a rich history of scientific discovery and technological innovation with real-world consequences. Our vision health research tackles the problems of strokes, migraines, brain disorders, autism and visual deficits in Canada's aging population. Vision technology application areas include medical and assistive devices, visual security, search-and-rescue, 3D film, and augmented reality systems used in collaboration with NASA and the aerospace industry.
Sensorium is an ambitious research centre based in the School of the Arts, Media, Performance & Design at York University that supports cross-disciplinary work in application and content creation, artistic and scientific inquiry, policy development and critical discourse in digital media arts.
Integrating both digital technologies and human factors, areas of specialization within Sensorium include: 3D cinema, rapid prototyping, data visualization, locative media, virtual and immersive environments, interface and interaction design, artificial intelligence, technologically-mediated performance, physical computing and networked media architecture. The impact of digital technologies on the creative knowledge industries is a central research axis.
Sensorium serves as a catalyst for new ideas and experimentation, linking creative expertise and labs in the School of the Arts, Media, Performance & Design, fostering collaborative research, and encouraging community and industry partnerships.
Vision: Science to Applications (VISTA)
VISTA, funded by the Canada First Research Excellence Fund, integrates York’s world-leading interdisciplinary expertise in biological and computer vision with over 50 academic, public, and for-profit partners from around the world, to produce technologies that will help people live healthier, safer, and more productive lives. VISTA aims to be the world’s premier nexus for transdisciplinary, translational vision research.
The central scientific question that drives VISTA is ‘How can neural and/or machine systems be integrated to provide adaptive visual behavior in real-world conditions’. Answering this question will provide fundamental advances to vision science and exciting, widespread applications for visual health and technologies. Our overarching aim is to advance visual science through research that spans computational and biological perspectives and results in real-world applications.