Graduate Program in Digital Media

The Graduate Program in Digital Media offers courses and opportunities for advanced training and research leading to the degrees of Master of Arts (MA), Master of Science (MSc), and Doctor of Philosophy. The Program is jointly offered by the Department of Computational Arts (CA), and the Department of Electrical Engineering and Computer Science (EECS). The program provides highly qualified students with the opportunity to do specialised hybrid research work in a program that uniquely combines computational science and artistic practices. Work in digital media focuses on a broad range of current and emerging forms of digitally supported media, with applications that range from computer games to interactive art.

Under close mentorship of faculty supervisors students may collaborate on artistic, technical, and/or theoretical projects such as the design and construction of interactive art and immersive environments; the implementation of participatory design, maker methods, physical computing, digital fabrication, wearable computing, and creative coding for the creation of novel digital forms; the expansion of procedural poetics into emerging virtual reality, augmented reality, and mixed reality media; the application of expertise in audio-visual signal processing, vision science, machine learning, AI, and robotics toward new conceptions of responsive living environments; and other project–based research that integrates scientific investigation and creative expression into new critically computational futures.

The digital sector increasingly seeks those trained with highly specialized technical, scientific and creative capacities in emerging media to function in dynamic team-based environments. The program is designed to foster this next-generation with sophisticated understanding of computational digital media that conjoins capacity in STEM skills with creativity. Graduates will be capable of working in flexible environments and responding to the changing needs of digital media cultures and industries, as agile technical consultants, innovative engineers, groundbreaking creatives, and independent artists. These will integrate critical artistic discourse and scientific inquiry with broad application to creative industries such as immersive gaming, mixed reality, distributed performance, data visualization, live coding, wearable computing, and intelligent environments. See how alumni from the Digital Media undergraduate program are employed.